Item 1
Runs
Item 1
- Unit
- days
- Length
- 7

Roll dice to move around a board for rewards and Adventure Coins, which you spend in the Adventure Caravan. The event has four parts: Tundra Adventure, Adventurer Drill, Odyssey of Adventure, and Adventure Caravan.
Use Common Dice (a random 1 to 6) or Illusion Dice (a 1 to 6 you choose). A normal roll uses 1 Common Die and a quintuple roll uses 5. Tiles: Starting, Treasure, Event, and Item. Unused Common Dice become a 10K resource chest at the end, and unused Illusion Dice become 100 Gems. A blue chest appears on a random tile and moves once you step on it.
Daily missions (reset at 00:00 UTC) give Adventure Points and rewards. Treasure Hunt Tomes (price level 3) double the daily mission rewards and unlock special rewards. Buy it on day 1 if at all.
A 7-day puzzle board of 15 missions. Each row gives a chest and each column gives a chest. Finishing the board gives the Adventurer’s Chest.
The shop where you spend Adventure Coins. It lasts 8 days and its Mythic General Hero Shards reset on day 8. Unused Adventure Coins turn into 1K resources at the end. Two limited city skins and two limited march skins change each time the event appears.
Each landing gives one of these
2% chance
8% chance
20% chance
30% chance
40% chance
Each landing gives one of these. The chances listed on the wiki add up to 94%, and the missing 6% is not stated.
20% chance
18% chance
6.5% chance
0.5% chance
2% chance
2% chance
2% chance
43% chance
Appears on one tile at random
3% chance
10% chance
15% chance
5% chance
12% chance
25% chance
10% chance. 15h in total
20% chance. 6h in total
Level 1
Level 2
Level 3
Level 4
Level 5
Level 1 to 5 gives 1 to 5 chests. A chest holds one of these.
4% chance
10% chance
21% chance. Item not linked
30% chance. Item not linked
35% chance. Item not linked
Level 1 to 5 gives 1 to 5 chests. States before the Fire Crystal Age get a General Speedups Chest instead.
2% chance
8% chance
20% chance
30% chance. 50 minutes in total
40% chance. 25 minutes in total
Level 1 to 5 gives 1 to 5 chests. For states before the Fire Crystal Age.
2% chance. 6h in total
8% chance. 3h in total
20% chance. 2h in total
30% chance. 1h in total
40% chance. 30 minutes in total
Item not linked
50 minutes in total
100 minutes in total
50 minutes in total
Item not linked
50 minutes in total
Each is a 10K pack
Item not linked
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
Each is a 10K pack
5 times. 1 Common Dice, 5 Fire Crystal, 1 Gold Key. States before the Fire Crystal Age get 1h General Speedups.
3 times. 2 Common Dice, 12 Fire Crystal, 1 Epic manual (flag icon), and 5K resources. States before the Fire Crystal Age get 3h General Speedups.
5 Common Dice, 2 Mythic General Hero Shards, 40 Fire Crystal, and 2K Gems. States before the Fire Crystal Age get 10h General Speedups.