Item 1
Runs
Item 1
- Unit
- days
- Label
- Preparation
- Length
- 5
- Start Weekday
- monday
Item 2
- Unit
- hours
- Label
- Battle
- Length
- 12
- Start Time Utc
- 10:00
- Start Weekday
- saturday
Repeat
Item 1
- Kind
- every
- Unit
- weeks
- Every
- 4

States with similar or very close power are paired together for cross-state battles that include castle sieges, troop combat, and changes to the presidency.
2 days. The system pairs states by power. Day 1 checks power and day 2 reveals the opponent.
6 days. Players earn points through tasks, and State Points depend on Furnace level. The state with the most points wins and gets the State Bonus.
The cross-state portal opens at 10 UTC and the Sunfire Castle battle begins at 12 UTC. The winning state alliance can appoint the Supreme President. Attacks are limited by Furnace level difference.
Revive lost troops (30% to 90% recovery) and receive 20 Rebirth Tomes to help allies.
Reaching 200,000 points also gives 1 State Medal.
Reaching 270,000 points also gives 1 State Medal.
Recalls troops that are marching to a destination.
Reaching 300,000 points also gives 1 State Medal.
Reaching 300,000 points also gives 1 State Medal.
This stage runs 34 hours instead of 24 and ends at 10:00 UTC on Saturday, when the battle phase begins.
Reaching 250,000 points also gives 1 State Medal.
Kills and losses only score against Chiefs within 3 Furnace levels of yours. A rally uses the Furnace level of the rally captain.
Reaching 250,000 points also gives 1 State Medal.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
The shard changes each generation. You receive the shard for the Hero of the Season.
7-day activation.
Reach the highest personal points grade on a preparation day or in the battle phase to earn 1 State Medal. More medals unlock more rewards.